Tomodachi Life grid size, fully explained
The Palette House canvas is always 256×256 game pixels. Four brush sizes (4·8·16·32 px) snap to 64×64, 32×32, 16×16, or 8×8 effective grids. The in-game Grid view setting only adds reference lines — it never changes pixel size.
Tomodachi Life canvas & grid — direct answers
How many pixels is the Tomodachi Life canvas?
256 × 256 = 65,536 game pixels for all square Palette House categories (clothes, food, pets, decals).
How big is the grid in Tomodachi Life?
The canvas is fixed at 256 × 256 game pixels. The effective grid you paint on depends on the brush you pick: 64×64, 32×32, 16×16, or 8×8 cells.
How many brush sizes are there?
4 pixel-perfect brush sizes: 4 px, 8 px, 16 px, and 32 px. Smooth mode adds 6 more sizes that don't snap to the grid.
How big is the Tomodachi Life island?
The outdoor island grid is a fixed map that expands as you progress. Our Island Maker uses a 12×8 planning grid (96 cells) — enough to sketch any reasonable layout.
Tomodachi Life canvas & brush sizes
The numbers below apply to all square Palette House categories: clothes, food, pets, decals. TVs and book covers use rectangular variants.
| Brush size | Mode | Effective grid | Total cells | Game px per cell |
|---|---|---|---|---|
| 4 px | Pixel-perfect | 64 × 64 | 4,096 | 4 × 4 |
| 8 px | Pixel-perfect | 32 × 32 | 1,024 | 8 × 8 |
| 16 px | Pixel-perfect | 16 × 16 | 256 | 16 × 16 |
| 32 px | Pixel-perfect | 8 × 8 | 64 | 32 × 32 |
Live grid size calculator
Pick a brush and see the math instantly.
Pixel-perfect vs smooth mode
The Palette House brush picker has two modes. Pixel-perfect mode (rightmost stroke icon) is what you want for any pixel-art reference work — every stroke snaps to a single grid cell, no anti-aliasing, no colour bleeding. Smooth mode produces softer anti-aliased lines that don't respect the grid, useful only for organic illustration.
Our Grid Maker assumes pixel-perfect mode by default. If you find the recipe doesn't match what you see in-game, the most common cause is being in smooth mode instead.
What the in-game Grid view setting does (and doesn't do)
The Palette House brush menu has a "Grid view" toggle with four density options. This setting only overlays reference lines on top of the canvas — it does not change your art. Pick whichever density is easiest to count against. The densest setting (8×8) lines up exactly with our 4-px-brush grid.
Rule of thumb: pixel size = brush. Reference lines = Grid view. Two different controls.
TVs, book covers and other rectangular canvases
The 256×256 figure applies to all square categories. TVs, book covers, and a handful of other items use rectangular canvases — usually wider than tall. The exact pixel count varies per item. Open the in-game preview to confirm before designing.
Switch 2 differences
Tomodachi Life: Living the Dream is a Switch 1 title that also plays on Switch 2 with sharper rendering. The canvas size, palette, and brush behaviour are identical across both consoles. Switch 2's mouse mode makes painting more precise but doesn't change the underlying grid.
Grid size · FAQ
Common questions about canvas size, brushes, and what the in-game settings really do.