Category preset · Pokémon sprites

Tomodachi Life Pokémon Pixel Art Maker

Convert Pokémon sprites, gym badges, and trainer art into Palette House pixel art. The tool is pre-tuned with Detailed + None — sprites are already pixel art, so dithering only blurs the original cells. Detailed gives you the cell density to preserve them.

Recommended settings
StyleDetailed (64×64 grid)
Brush in-game4 px
DitheringNone
Edge enhanceOff
Best sourceGen 1–5 official sprites

Pokémon → pixel art

1 · Source image

Drop a PNG / JPG here

Or click to browse

No image? → Try the demo gradient

2 · Pick a style

Detailed = 64×64 grid · Balanced = 32×32 · Retro = 16×16 · Chunky = 8×8

3 · Dithering algorithm

4 · Adjustments

Side-by-side compare

Original
Pixel art

Your pixel art preview appears here

Upload an image on the left, or click Try the demo gradient to test the dithering algorithms.

Output specs

Upload an image to see the output.

Sprite-friendly settings and source choices

  1. Use official sprites where possible. Pixel-art-to-pixel-art conversion is the cleanest path. 64×64 BW/B2W2 sprites work beautifully; older 32×32 GBC sprites benefit from the Balanced preset.
  2. Keep dithering off. Sprites already have deliberate cells — adding Floyd–Steinberg or Bayer creates noise around the existing pixel boundaries.
  3. Don’t use 3D renders. Modern Pokémon promo art and 3D model renders downsample poorly. Anti-aliased edges turn muddy at 64×64.
  4. For gym badges, switch to Balanced or Retro. Badges are simple, bold shapes — chunkier cells make them more readable in-game.
  5. Shiny variants and event sprites are gold. Recognisable in seconds, instant conversation starter when shown to friends in-game.

Pokémon pixel art · FAQ

Sprite-friendly conversion settings for Tomodachi Life.

What's the best preset for Pokémon?
Use the Detailed style (64×64 grid, 4-px brush in-game) with dithering set to None. Official Pokémon sprites are already pixel art with deliberate, limited palettes — re-dithering them only smears the original cells.
What's the best source for a Pokémon image?
Official sprites from the main-series games (Gen 1–5 in particular) are already 64×64 or 96×96 — they survive the conversion nearly intact. Newer 3D renders need more downsampling and lose more detail.
Can I make a gym badge in Tomodachi Life?
Yes — gym badges are perfect for the Palette House because they're small, bold, and high-contrast. Use Balanced or Retro for chunkier badges, Detailed for the more intricate Sinnoh / Unova ones.
Is this Nintendo-affiliated?
No. Pokémon is a registered trademark of Nintendo, Game Freak, and The Pokémon Company. This is a fan tool — designs you paint in-game are for personal use within Tomodachi Life: Living the Dream.